There’s been a buzz in the Clash Royale scene recently around the ability to use two evolution characters in a 2v2 game if a player has reached level 15, even though the game typically enforces a level 11 regulatory cap.
Summary
- Contrary to popular belief, the two evos stem from being king-powered, not the player level”EconomyWoodpecker117″.
- There might be a wave of brute force storming the 2v2 matches as players exploit the double evolution loophole “Stardust1003”.
- Even the level cap doesn’t apply to the available evo slot if you’re at level 15 “Critical-Champion365”.
Impact on Player Strategy
This revelation has left the Clash Royale community questioning prevailing strategies. One could argue that allowing doublo evolutions disrupts the otherwise balanced nature of the game, and brings about an unfair advantage. As per “PetMyFerret”, who mentioned that they play the 2v2 mode due to the co-op element and level playing field, this recently uncovered feature may be seen as unwelcomed news.
In-Game Balance
Strategies like these undoubtedly tilt the scales in favour of higher level players, adding an extra layer of complexity for new and lower-level players in grasping the mechanics and nuances of the game. Louiewilliams, a user from the forum, succinctly points out “Well yeah. That does make sense” reflecting on the logic behind this revelation.
A Deeper Dilemma
The bigger question posed is whether this new tactic should be considered within the boundaries of fair play in Clash Royale. The sentiment around it seems to differ greatly, with some players suggesting that the practice be normalized by reverting player levels back to the base level rather than enforcing a level 11 cap, “at this point just use the base level instead of 11” says “ZPL4599”.
As the dust around this issue begins to settle, it’s clear this accidental revelation has sparked a much bigger debate around gaming ethics. Strap in, and game on!